The Digital Harvest
An immersive virtual exhibition developed in Unreal Engine 5 that interrogates the erosion of personal identity and creative agency within the mechanics of surveillance capitalism. By navigating four distinct digital environments, the project translates the concept of "behavioral surplus" into a sensory experience, critiquing the commodification of the individual across both Western and Vietnamese digital landscapes.
The project is accompanied by a research paper, "The Digital Harvest: Data Privacy and Its Impact on Creative Expression," authored and published with IGI Global in 2024. The work was also selected for presentation at the International Conference on Creative Communication & Innovative Technology (ICCCIT).
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